Entries from 2017-10-14 to 1 day
Use in vnvnvn way with OpenGL. import bpy ao = bpy.context.active_object lineNum = 0 f = open("Obj.cpp", "w") # vertices and normals lineNum = 0 i = 0 l = [] f.write("GLfloat Obj::vtxnml_src[] = {\n") for v in ao.data.vertices: i += 1 n = …